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IN THIS CORNER... the official blog for EA SPORTS™ Fight Night Round 4 where you get inside access to our team as we develop one of the most anticipated games of the year.  Get the latest info, exclusive content and hear what the team has to say about the sport of boxing.  Touch ‘em up and let’s have a good, clean site! 

Brizzo and Mahar Answer Community Q's

 

With the DLC and Title Update lined up for early December, we polled the community for their questions about the upcoming additions and sat with game Producers Mike Mahar and Brian Hayes to get their take on things.  Above you will find the first of 4 videos with answers to those questions. 

Right before these videos we recorded their recap of the Pacquiao-Cotto fight, which is why Brizzo makes mention of this being the "Second most exciting thing in boxing".  That recap should be coming next week along with some pics and extra video from their trip.

 

Please note an update to the release dates of the Title Update and DLC, which are subject to change, since we filmed the videos:

December 2

X360 Gold & Silver - Title Update

December 3

X360 Gold - Free Content - Accessories

X360 Gold & Silver - Champions Pack (Boxers and Game Modes Available)

PS3 - Title Update

PS3 - Accessories and Champions Pack

December 10

X360 Silver - Free Content - Accessories

Pricing for Champions Pack

Ring Rivalries - $1.99 US / 160 MS Points

Old School Rules - $3.99 US / 320 MS Points

Individual Boxers - $1.99 US / 160 MS Points (Evander Holyfield, Bernard Hopkins, Sonny Liston)

Champions Pack Bundle - $9.99 US / 800 MS Points

FIGHT NIGHT Round 4 Producer Chat

Join FIGHT NIGHT Round 4 producers Mike Mahar and Brian "Brizzo" Hayes in Club Fight Night in the EA SPORTS Complex next Wednesday, November 25th from 4-5PM PST for PlayStation 3 gamers.  The game producers will be available for gamers to chat with them about the upcoming DLC and Title Update release coming in December.

For those that may not be able to get into the chat or do not have a Sony PlayStation 3, you can still join in on the conversation as we will also be hosting a Cover It Live event alongside the PSN Home chat.

In the meantime, make sure you get up to speed on all the latest details about the DLC and Title Update in the FIGHT NIGHT Round 4 blog and come ready with your questions and feedback for the producers.

Go to the news article on the EA SPORTS to access the Cover It Live event:  FIGHT NIGHT Round 4 Producer Chat

VGA Voting and Champions of Gaming Begin Today

With the biggest fight of the year now behind us, the FIGHT NIGHT Round 4 team now looks to getting the Title Update and DLC into your hands.  As promised, later this week we will have a video blog from Mike Mahar and Brian Hayes answering some of the questions our community has had about the new stuff coming up along with a recap of their visit to Las Vegas where they took in the big fight over this past weekend.  In the meantime, here's a quick ditty from Mike about some recent FIGHT NIGHT Round 4 news that just came down the pipe today.

Hey Fight Night fans,

Lots going on in the world of Fight Night recently…

To begin with, today is the start of the Gillette - EA SPORTS Champions of Gaming Tournament on XBOX 360.

Be sure to register in game using your Xbox LIVE Account and start fighting. There are lots of greats prizes to be won. More information after the jump: http://www.easports.com/gillette/game/fightnight

In other news, Fight Night Round 4 has been nominated for “Best Individual Sports Game” at the SPIKE TV VGA’s.
If you’re surfing the world wide web and you have a spare second or two… we’d appreciate your support.
Follow the link to cast your vote and spread the word:  http://www.spike.com/event/vga2009/page/vote/category/34732

On behalf of the Fight Night development team I’d like to thank you again for your continued support.

See you online!

-Mike

Game Sim Predicts Unanimous Decision for Pacman

Manny Pacquiao will win his highly anticipated November 14th bout against Miguel Cotto with a convincing unanimous decision, according to the official EA SPORTS simulation conducted using Fight Night Round 4.

According to the simulation, Cotto's defensive prowess and methodical approach to attacking Pacquiao's body kept the opening rounds extremely close. As the fight approached the middle rounds, Manny countered Cotto's strategy with his blinding speed, keeping out of range and forcing Cotto to keep moving forward. Forced out of his defensive strategy Cotto leaves himself open and Manny takes advantage by raining down quick combos while maintaining his range. The combos begin to take their toll on Cotto as the fight approaches Round 8, as he is bleeding and visibly slowing down. Cotto continues to attempt to pressure the body, but the damage he has taken throughout the fight slows him down so much that he can't get close to Pacquiao. Manny, who seems as fresh as when he started the fight, sends Cotto to the mat with a weaving left hook at the end of the 8th. Despite beating the count, Cotto is never able to recover and loses the bout by unanimous decision.

Round by Round Scoring:

                              1   2   3   4   5   6   7    8   9   10   11   12    Totals

Miguel Cotto        9  10  10  9   9   9   9   8   9    9     9     9      109

Manny Pacquiao 10  9  9  10 10 10 10 10 10  10   10   10     118

Check out video highlights of the simulation here:  Pacquiao-Cotto Sim

The simulation was conducted using Fight Night Round 4's all-new AI (Artificial Intelligence) system. Dubbed R.E.A.L (Record, Evaluate, Adapt, Learn) AI, the system re-creates each fighter's ring strategies in the game based on their real life counterparts. Built with adaptive logic, the system triggers fighters to change their tactics based on their success, or failure, throughout the course of a bout.

Will Cotto Put the Breaks on Pacman's Plans of Seven Titles in Seven Divisions?

This Saturday Manny Pacquiao will fight WBO Welterweight Champion Miguel Cotto for a chance to win his seventh title in seven different weight divisions, something no boxer in history has ever done.  In his most recent fights, Pacquiao dominated Oscar De La Hoya in a fight last December where De La Hoya didn't answer the bell in the ninth; and this past summer he destroyed former Welterweight and Light Welterweight Champion Ricky Hatton in two rounds.  Cotto, a two time Welterweight Champion, picked up his second Welterweight belt defeating Michael Jennings for the vacant WBO title and successfully defended the belt in his first defense against Joshua Clottey this past summer.  Immediately after that fight, plans were being made for the Pacquiao-Cotto fight which boxing fans will be treated to this Saturday night at the MGM Grand Hotel.

There's been a lot of talk around the catchweight of 145 pounds that has been agreed upon though imposed by Freddie Roach and the Pacquiao camp.  Some are calling this a bit of a headgame but I wonder if making Cotto fight only a pound less than what he normally fights at may have actually benefited Cotto more.  Though he has gotten into the gym earlier than he usually does for fights, the thoughts that he would overtrain (such as De La Hoya seemed to going down to 148) don't seem to be manifesting.  In fact, the extra training has not only brought his team closer together but Cotto seems to be the best shape of his life and looks to be getting stronger as he nears Saturday's fight night and the 145-pound mark.  The one thing that he hasn't been able to replicate in training with his sparring partners is the speed that he will have to contend with this Saturday.

On the other hand, Pacquiao's star seems to be shining more than ever and though he's always had other interests outside of the ring, this past year has kept Manny busier than ever.  Pacquiao wanted to train for train for the fight back in the Philippines in the northern mountains of Baguio.  Roach actually suggested the team train in Vancouver (would've been awesome) but thoughts of a rainy city pushed them to decide to head to the motherland.  Ironically, the islands were pounded by a number of typhoons while the Pacquiao camp was set up in the PI and Manny himself looked to be affected wanting to help out wherever he could.

Pacquiao further saw himself seeming distracted when training in Manila as fans continually sought to get a glimpse of their hometown champion, while also finding time to do television appearances to talk about his career and upcoming fight.  Add to this is Floyd Mayweather's schooling of Juan Marquez, who Pacquiao won twice and lost once against, in September setting up a possible next match against the Filipino Buzzsaw and it's easy for people to contend that Pacquiao may not be as focused as he could be for what should be his biggest fight of his career. 

The questions now become, though he has always been a multi-tasker out of the ring, will these distractions finally catch up with Manny?   Will Pacquiao find that focus he needs to win his seventh title in a seventh weight class?  On the other hand, will the extra training for Cotto, which seemed to have made him as strong as ever, be enough to counter the speed of Pacquiao's fists which have been described in the past as blinding razors that come at all angles?  If the winner was decided in training camp, as many in the industry allude to, then the edge may go to Cotto. 

That's just a few of the many thoughts I have going into this fight this weekend.  And at the end of the day, all it takes is one big punch in the right to turn a fight around or to end it completely.  I asked our community on the forums what their predictions are for the fight.  Personally, before the training began I thought Manny would defeat Cotto early, but after noting how each camp has prepared for the fight, it really looks like Cotto could put up a decent fight defending his title looking as good as he ever has.  Regardless, I'm still picking Pacquiao FTW and see him being too much for Cotto to handle stopping him in the 8th. 

Here are some of the community predictions:

"I pick Pacman in 11 rounds, or a decision, I can't really see him actually knocking down Cotto, but I can see him stopping Cotto on cuts." ~mi_hee-fan

"Manny Pacquiao by UD. The fact of the matter is Roach is not going to teach Pac to rush in there Bob Sapp style. Pac is going to pick Miguel off with hit and run tactics all night. And for those who are unsure of Pac's chin, he has been hit flush and has not been KO'D yet." ~j-bels08

"His chin ain't bad but it ain't good either.  I don't say this because I hate him, he is one of my favourite fighters, but Cotto will KO him big time." ~I-The_G-Man-I

"I think Cotto by decision because the fights at 145 pounds i think Cotto will hurt him early then Pac-man's heart will keep him in the fight but Cotto will win on points." ~Evanz14

"I didn't believe Freddie when he said Manny would KO Hatton within 3 rounds or when he said KO De La Hoya in 8. He was shockingly right about both. Looking at where Pacquiao is right now, at his peak and prime, and how Freddie Roach is such an evil genius, I can't predict what round but its gonna be a KO win for Manny." ~pinoyboi516

"I think Manny wins this. I think he will knockout Cotto in less than 8. Speed is greater than power. Manny is faster and very strong. Cotto will go to the body but Manny will sidestep, make him miss, and make him pay with counters." ~reznick8

Look out for the official EA SPORTS Pacquiao-Cotto simulation by the game team to be released this week.

December Title Update & Editable Boxers

With today's announcement of the DLC coming in December, we also wanted to add that a free component will also be made available at the same time consisting of a new Title Update and more free Gear.  Here's a quick blog from Producer Mike Mahar:

Hello Fight Night 4 fans,

Over the last couple of months our community members have been providing us with feedback and we thank you for that.

We're extremely flattered to know we have a dedicated group of passionate fans who are willing to spend time playing the game and providing us with insight into how it may be improved.

Brizzo and I have been on Podcasts, the forums, and PM's answering your questions, and while we didn't have time to add all the feature requests into the game, we significantly overhauled some of the game play elements to address your online gameplay concerns. Here is a list of some of high profile additions you can expect in the next update.

Game Play Updates
-    Adjusted the locomotion speed at close proximity so that your opponent can no longer trap you with glued feet
-    Increased the stamina cost when continually punching
-    Increased stamina loss when continually weaving
-    Increased stamina loss for users that spam upper body movement
-    Can no longer perform a perfect block when spamming the block
-    Increased the stamina cost when continually running away from your opponent
-    No illegal blows can be thrown by either user when one user is in a stun state
-    Increased stamina cost of Haymakers
-    Tuned punch accuracy when opponents are moving their head
-    Reduced locomotion speed when throwing punch combos

Create Player Updates
-    Allow users to duplicate and edit ratings of licensed boxers

Online World Championship Updates
-    Improved cheat detection logic

General Updates
-    Various Bug fixes

These updates will be available for FREE. Also available for free are over a dozen new Create Boxer accessories including Boots, Trunks, and Gloves.

As mentioned in a previous blog, you can choose to purchase all of the DLC content at the bundled price OR you can choose to purchase each game mode and boxer separately.

The bundled price will save you some coin, but ultimately it's your choice what you purchase. Final prices are still being locked down so be on the lookout for more information coming soon.

We hope you enjoy the game play changes and the free gear.  See you online!

-Mike

Holyfield, Liston, Hopkins and Two New Game Modes Headline Pack

EA SPORTS announced today that it will be releasing a new Downloadable Content (DLC) pack for Fight Night Round 4 in early December for both the Xbox 360 and the PlayStation®3. The DLC pack retails for 800 MS Points and $9.99 on Xbox LIVETM Marketplace and the PlayStation®Network, respectively. Named the Game Critic Awards "Best Sports Game of E3 2009", Fight Night Round 4 has been winning over reviewers since its release on June 23rd with its realistic graphics and genre defining physics-based boxing engine.

In addition to including Bernard Hopkins, Sonny Liston and Evander Holyfield as playable boxers, the DLC pack will also include two all-new game modes. The first, Old School Rules brings a new take to the traditional boxing experience, while the second, Ring Rivalries, allows you to re-create some of the greatest match ups in boxing history.

EA SPORTS also announced today that they have reduced the suggested retail price on both the Xbox 360 and PlayStation 3 versions of Fight Night Round 4 to $39.99 in North America.

Olympic Sugar Ray Leonard Now Available

We just wanted to announce the latest boxer to be available for free on XBOX LIVE Marketplace today, Olympic Sugar Ray Leonard.  Previously, this version of Sugar Ray was only available for those that had a promotional code from Pizza Hut and now that the promotion has ended, we have made the boxer available for free to XBOX Gold Members today while XBOX Silver Members will be able to download Olympic Sugar Ray Leonard on October 20th .

In order to unlock the boxer, you must have the latest free downloadable content and then upon selecting the boxer, you can choose to unlock him for free.

For PlayStation 3 gamers, we will be providing the Olympic version of Sugar Ray Leonard in a title update in the coming months.

Fight Night Round 4 Main Event and Ultimate KO Videos

With all the bobbing n weaving and hooks n uppercuts, gamers all over have been uploading clips with hopes of having them end up in our weekly videos. If you've got the knockout skills and touch with the video editing tool, post your EA SPORTS World videos here:  Video Candidates

Check out the latest and previous Main Event and Ultimate Knockout videos here:

Main Event

November 12 - This week's Fight Night Main Event features Choker-Joker, jawapower, and more.

November 4 - This week's Fight Night Main Event features hardcaser16, StonyTony0808 and more.

October 21 - This week's Fight Night Round 4 Main Events features the best knockouts from gamers like KIRSOME, and Upercut1973.

October 13 - This week's Main Events features gamers like Caliboxer, HeadshotElite and more.

October 9 - This week's Fight Night Main Event features user submitted knockouts from boofyboof using Muhammad Ali to knock out George Foreman, and more

October 1 - This week's Fight Night Main Event features knockouts from Kingism, Hargush and more.

September 23  - This week's Fight Night Main Event features St3ven415,TH3ROAMINGGNOM3, and more.

September 15 - This week's Fight Night Main Event features ANT_P1989,OJ121 and more.

September 9 - This week's Fight Night Main Event features KINGKAZIM, Liam Elder and more.

August 26 - EA SPORTS presents the 1st ever FIGHT NIGHT Round 4 Main Event.

 

Ultimate Knockout

September 1 - In this week's FIGHT NIGHT Round 4 Ultimate Knockout, IMWINNIN is featured with a nasty knockout!

August 20 - In this week's FIGHT NIGHT Round 4 Ultimate Knockout, TexasRoadKill uses Ricky Hatton to take out Manny Pacquiao.

August 15 - Congrats to ROCKSTARREL for winning week one

New Updates and New Demo Now Available

In case you haven't been following the blog, today the team released a few updates for FIGHT NIGHT Round 4 fans.  The game has been getting a lot play with gamers all around the world and even after receiving numerous accolades, it just keeps getting better.

First is the Title Update that includes a number of gameplay fixes, most notably, with body-spamming.  The devs have tweaked not only the default stamina slider, they have also adjusted the logic so punches become much less effective the more they are thrown in sequence.  What does that mean?  From what I've already read on the forums, you spammers out there are going to have to learn to box.  It's a welcome improvement to the game and one that our community has been asking for. 

Furthermore, the Title Update also includes the code to allow for Button Punching controls.  There are two new configurations that will please fans of the series that have been missing and requesting that this be implemented back into the game.  However, for XBOX 360 fans, please note that along with receiving the Title Update, you must also download the free Boxer Pack II download from the Fight Night Store or through XBOX Marketplace in order for the Button Punching controls be fully functional in game.

For more information on the Button Punching controls, check out the podcast:  FIGHT NIGHT Round 4 Button Punching Controls

Boxer Pack II which includes free gear in the form of new shorts, boots, and gloves also includes five new locked fighters:  Oscar De La Hoya, Vitali Klitschko, Wladimir Klitschko, and alternate versions of George Forman and James Toney.  All five can be purchased for 400 MS Points for XBOX 360 gamers and for $4.99 for PlayStation 3 gamers.

For more information on these updates, check out these blog entries:  Boxer Pack II and Title Update and Sport new gear for your Create-a-Boxer

If you haven't yet gotten into ring with FIGHT NIGHT Round 4, now's your best chance with the new demo that has been released today.  The demo not only contains my man, Manny Pacquiao, and Ricky Hatton, it now also includes cover athletes Mike Tyson and Muhammad Ali.  To allow gamers to go deeper into the game, we have stretched bouts to 10 rounds and the demo also includes all the latest updates including the Button Punching controls.

The new demo is now live exclusively for XBOX 360 Gold members and will be available for XBOX 360 Silver and PlayStation 3 gamers September 3rd.  Please note that if you already have the original demo, you will have to delete it and download the new one as you will not be able to have both.

So that's it in a nutshell.  A lot of great new stuff for fight fans and the team is still looking at more in the future.  So the question now is...Who wants to go a few rounds with me throwing Foreman bombs?

Let's go!